Sunday, February 28, 2016

The Creepy Toys Factory

Cuba is an “Eternal Paradise” for innovation and the economic development based on imitation and wear. 






The Creepy Toys Factory is a project inspired by the marketing of objects (toys) which are built as part of a system of an underground economy on the outskirts of the city. This industrial craft market, dedicated to the entertainment of children, is a real and widespread alternative that make up for the toys´ sales in the government stores. It offers significantly lower prices, and thus accessible, to the most of parents within Cuban society. However, the manufacture of these toys does not meet any of the international and national standards set for it, neither is it regulated by quality and security controls which are essential in objects intended for children. All type of trucks and cars, guns throwing plastic small spears that simulate shots, hybrids between Transformers and Teenage Mutant Ninja Turtles, sharp swords, hand-made painted, and sometimes deformed, babies, and others singular toys are made from recycled plastic in illegal little factories. They can be settled down in the courtyard of a house or any other small space and the employees work in dangerous conditions by a relative small paid, so they could be defined as sweatshops. All these toys are copies of the ones imported and sold in government stores or personally imported by any person, but their quality and safety is significantly less. Sometimes, they feel apart from the original design through the incorporation of other elements to enrich their “aesthetic or beauty”. LINK Riera Studio Art

Monday, February 22, 2016

Meeting in Berlin

design and photography dolf pauw



Last weekend, we had a meeting in Berlin. First dinner and fun in one of the finest restaurants and hottest disco's of Berlin. The next day consultations about EXIT. Talking about the strategy and further developments of EXIT, you can follow it on Facebook or twitter on our site. The Exit team. 
Alicyn Henning and Dolf Pauw and thanks to Paul van Maanen

Monday, February 15, 2016

Joep van Liefland

@ Art Rotterdam Video Pallace # 41



Since 2002, Berlin-based Dutch artist Joep van Liefland has installed more or less ephemeral franchises of his Video Palace in places ranging from parking lots to art galleries. Although no two incarnations are identical, most have included shelves of old VHS cases for films from a variety of exploitation genres, as well as monitors or projections that show either a montage of appropriated footage or one of Van Liefland’s own productions. In many cases, the latter present some mix of the porn and splatter genres and the language of commercials, exploring what Van Liefland calls “the media penetration of the social body” Link joepvanliefland

Sunday, February 14, 2016

Ryan Mendoza

DetroitHome 
Photo Dolf Pauw




Detroit was once the largest centre of automotive industry in the world. Till the credit crunch that is when car factories like General Motors, Ford and Chrysler got into financial trouble and had to close down. People were dismissed and were left with immense mortgage debts. The crisis on the housing market was the final blow. Residents left their homes and entire neighborhoods were abandoned. What once was a prospering city with 1,8 million inhabitants is now a ghost town of less than 700.000 inhabitants with chaos, decline and crime as a result. Homes are sold at auction for as little as 1.000 dollar to prevent vacancy in the area. Houses dilapidate and are being torn down with bulldozers all the time. Visual artist Ryan Mendoza, born and raised in NewYork, lives and works in both Berlin and Naples. In 2013 he returns - after 20 years - to his home ground. It is then he sees in Detroit the reality of today. With his Detroit home he tells a story we’ve hardly heard of in Europe. LINK livingstone gallery

Wednesday, February 10, 2016

Art Rotterdam

The visitors @ Van Nelle Plant 
Photographs: Dolf Pauw












LINK Art Rotterdam

Sunday, February 07, 2016

Malware Museum

Malware Example: KUKU.COM
Malware Example: HYMN.COM
The Malware Museum is a collection of malware programs, usually viruses, that were distributed in the 1980s and 1990s on home computers. Once they infected a system, they would sometimes show animation or messages that you had been infected. Through the use of emulations, and additionally removing any destructive routines within the viruses, this collection allows you to experience virus infection of decades ago with safety. LINK Malware Museum

Wednesday, February 03, 2016

Bulgarian tradition, Как в смолянското с. Гела съхраняват


Via George Trak See Link (in Bulgarian)

Sune Jørgensen

Student of architecture at the Royal Danish Academy of Fine Arts School of Architecture in Copenhagen, Denmark. Besides this he is an enthusiastic part time illustrator searching for a different graphic expression and another way of using architecture through a different media. LINK Sune Jørgensen